Ajai Gorowara Portfolio

Vector Unknown

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Vector Unknown is an ongoing project that has been a work in progress for several semesters. The game is a collection of several linear algebra-based puzzles, with each level focusing on a different concept. The purpose of the game is to provide college students with a more engaging way of learning linear algebra. One level deals with linear spans, two levels cover vector displacement, and the cannonball game focuses on matrix multiplication. The art style of the game is low poly and has a pirate theme. Previous semesters saw the bulk of the game’s creation, so our task this semester was to improve the project and get it into a better state, both gameplay wise and behind the scenes.

Vector Unknown was a Capstone Project was worked on in CPI 441: Gaming Capstone (Spring 2021) and was worked on in a team enviroment.

The technologies used include:

  • Unity 2019.3.1F1
  • Github
  • GitKraken
  • Microsoft Visual Studio
  • 3DS Max
  • During the semester, our team focused on improving several points of the game. These points included; UI Overhaul, New Levels, Hubworld restructuring, Level updates, and other improvements to the flow and bug fixes. The feedback from both sponsors and other teams were positive, with our team leaving the game in a better state than what was originally worked on.


    Link to Game
    Paper Abstract